Moment
Comments:
(Commenting only available during the rating period)
Jason Pennington:
It's a good start. It needs more strong poses though. And she's not really holding on any pose, most of her upper body is in constant motion. I'm not really getting any strong emotional readings from it.
You should turn off those rigging squares when you make your playblast, though. The one that swings around with her face is distracting.
Cole Higgins:
needs a lot more work.
Tyler Phillips:
It needs a lot of work but you're off to a good start.
Mark Dickie:
I think you need to work on hitting some stronger poses in there. Also the emotion from the face isn't coming across. Nice try though, keep at it!
Michael Li:
I think her eyes needs more movement. That's the big thing that really stood out.
Aaron Clement:
Needs more expression. The eyes feel very lifeless. The body moves like a robot... great if this were a robot delivering this... just needs more poses in there... hide the controllers, too.
garvey harris:
when I used to go to acting classes a suggestion I made that made a lot of sense was that if you were on a bus or a in car and passing by and saw the character acting out the part, without hearing what was being said, how much of the expression and body language tells you what is going on?
I think the key here is resisting, and accusing the other character that they also had a moment of weakness, so far I'm not seeing that being expressed enough
praveen:
The movement of eyes needs improvement
Ezra Allen:
seems a bit unfinished, there is no expression in the face and she seems very stiff
David Humphreys:
work on getting some overlap on your motions, this is a good start but it looks like you ran out of time to add polish.
Jarred de Beer:
It would be nice to have the eyes being expressed too, try to use all the emotive tools at your disposal, the eyes are very important.
Aparajitha Vaasudev:
very floaty.
Bilal Ahmad:
you could've improved it...
Simon Bean:
there's subtle acting, then there's under-acting. I would say dial it all up a notch, especially the emotion in the face / eyes. Think about the acting. Whio's she talking to ? Why's she looking down?
Consider re-framing your shot, this is an emotional scene, think about your coverage
http://www.animationmentor.com/newsletter/1005/feature_storytelling.html
Also - Turn off your facial controls when you're rendering off your final playblast. They're distracting! Hope that helps :)
Dan Dulberger:
Her head sorta just drifts from side to side. It needs some more variation in speed. It would also be good if you hide the controls next time (especially infront of the character).
Mike Courtney:
Overall the body is static. Lip-sync needs work.
Felix:
ohja! no room for criticism, nice acting attempt but the rest of the animation poor. needs hand animation, needs dynamics, needs plevis animation, needs posing.
Phillip Moon:
Didn't get the feel of anyone home behind the eyes.
Taber Dunipace:
Needs to have facial animation and poses fully blocked out. The animation seems to be just linear in betweens right now. Keep working at it!
Sean Graham:
Lip synch's a bit off.
Gregory Marlow:
needs work
Victor Wong:
Gestures need to be crisper; more SI/SO needed here. Lip sync is acceptable. You probably needed more time for the eyes; they're kinda lifeless here.









Animator: Chan S.
Description: I know it still needs work but I just wanted to hear the comments from you guys. And it's also my first time entering something. Thanks. :)
Experience: Don't remember...
Time taken: 5-7 hours maybe...