Moment in the Cell
Comments:
(Commenting only available during the rating period)
Renaud Déchaux:
Need to work breakdowns and rythm.
Christopher Sosa:
Very Floaty
Taylor Potts:
Funny idea. The animation needs work, though. Try tightening up your keys; don't let the computer do all the work for you (hit and hold a bit stronger).
David Atkins:
very floaty... work on solid poses
Chris Welsby:
i tihnk you need to think about the arcs the character is creating. especially in the hips as they feel very stiff
Mark Dickie:
Good work. You've got some nice poses in there, though I think you need to work on holding them a bit longer. Watch your splines in the graph editor.
Cole Higgins:
good humor. Work on animating what shes thinking. Not animating to the dialogue
Tyler Phillips:
I like the concept, though I think this could benefit if there were more holds.
Aaron Clement:
Good ending... I like it when people are creative. Watch the floatiness overall... The timing felt very even. Break it up so that not everything moves at the same time.
Jamal D. Owens:
Timing is a little off and some of the poses kinda confuse me. But, overall, good job.
David Humphreys:
Nice idea, some good poses but you need to spend a while getting holds on them as they seem to float from one to the next.
work on your blocking a little more and instead of moving the camera why not just cut to the outside?
garvey harris:
nice idea, 10/10 for that but, it was about the acting and that wasn't strong enough for me - yer - excellentn use of the prop - when I used to go to acting classes a suggestion I made that made a lot of sense was that if you were on a bus or a in car and passing by and saw the character acting out the part, without hearing what was being said, how much of the expression and body language tells you what is going on?
I think the key here is resisting, and accusing the other character that they also had a moment of weakness, so far I'm not seeing that being expressed enough
Ezra Allen:
interesting setting, on the anim side its looking a bit bare of keys, you need to get more emphasis on your key poses
Florent Perrin:
Quite poor. Work more and more!! read stuff and watch other submissions! :) keep the mood...
Simon Bean:
OMG its Arnie with boobs ;) The acting could be better and perhaps think next time about framing the camera so you capture the point of the clip. Here it should be a close-up and all about her emotion
Mike Courtney:
Poor lighting distracts from animation. Movements a bit floaty, need to hold poses longer.
Eric Kramp:
the character is really floaty going into poses, and could use more attention on the follow-thru and overlap
Taber Dunipace:
Ok, you need to study animation principals and acting to bring the quality up. I would also recommend a different rig because honestly, her giant knockers are VERY DISTRACTING.
Phillip Moon:
The motion of the arms are a little too robotic, stiff. Needs more work on the facial acting.
Erik Griott:
everything looks pretty linear. it needs more "ma" or the space between actions. a breather for the viewer to collect their thoughts about what just happened, and what they think is about to happen. also, the timing needs a lot of work.
RazorX:
Super funny! ...he he
Gregory Marlow:
holy crap dude. tone down those boobs.
also kinda weak staging.
Jeranimo:
LOL!
Paulo Clayton:
Effort is definitely there, but the acting needs lots of work. Movement isn't very natural, lip sync as well.
Victor Wong:
Definitely more SI/SO is needed in the overall gesturing. Lip sync is OK.
Henning Koczy:
A very form-fitting straitjacket.
Bilal Ahmad:
nice effort!









Animator: Mike Courtney
Description: used Maya 7.0 and After Effects 6.0; all visual elements by me
Experience: two years
Time taken: about twelve hours