what´s up doc

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Animator: augusto armani

Description: The guy disagree with his doctor, and got mad

Experience: not much

Time taken: a week

Comments:

(Commenting only available during the rating period)

Ryan Lowe:

The motion blur is pretty distracting.

Mike Courtney:

tone down the motion blur

Cole Higgins:

nice fall. Funny!!! the body moves okay but the face needs a lot more work. Theres not really anything going on in ternms of facial acting or any significant facial poses that I could pull out of this scene. Get those lips and eyebrows a movin!!!

Sean Hannon:

the motion blur is too low res, and becomes distracting from the animation.

Mark Persson:

Ok acting, lipsync and movement!

You have most of all the basic movement, but there needs some more work on it.
All the gestures are to fast, there need to be slowed.
When the character flying-fall to the ground... is that because of the issue or because of the chair or some? Just wanna wake you up, i cant see why he flying-falling!

Keep up with the good work!D

Sergey B.:

too fast

Joe Jacob:

Kind of rigid, robot-like movements. And I don't understand why the pupil dilates. But otherwise, a good job.

Andrew Farrell:

motion blur is a little too much...but the animations pretty good

Marco Palmieri:

Motion blur....Oh that nasty thing. It reels us into thinking it will improve the animation. Well, it doesn't. It just highlights your mistakes! Needs allot of work on the poses and timing, and also no need to have all those camera angles. keep it up though!

Brad Wright:

Motion blur was distracting because of how quickly the character moved. If you cut out some of the poses you could smooth out the movement.
The spinning arm doesn't look natural.

Angelo Sta. Catalina:

the bounce when he hits the floor makes him rubber.. too much.. also the motion blur is up way too much.. it makes it distracting when watching the animation.. you need to work on some overlapping

Chris Peters:

maybe turn down the motion blur a smidge =) I like the antic and hold before the fall. No overlapping action... maybe a style choice? Getting up is pretty good.

Wes Storhoff:

I love the fall and weird arm gag, but animation seems a bit stiff in other areas

nadja kapeller:

animation seems a little bit stiff and linear... but I like the movement of the feet when he is falling very much

Stephen Sues:

I love the extremes to which you took the action, like his forearm doing a 360 and doing a backflip in the chair.

IMO, if you can do the whole thing in one static shot, chances are you should. I bet if you made this one wider shot it would be 10 times clearer.

Shannon:

Amazing fall. His torso feels extremely locked in the beginning part of the dialogue, however.

Niek Neervens:

haha plenty of action on that one!!

Christopher Pelloux:

When he gets up and lift his left arm he looks out of balance. There is something with the right hand when he pointed it to the guy but I don't know what it is :p maybe the left hand pointing is enough or animate maybe even more the fingers... Very good camera angles!! Overall good

Cristin McKee:

Some really nice subtle stuff here but it's held back by the fact that parts of the body and head stop dead sometimes. And his acting doesn't really feel very motivated after the fall.

Christophe Mauceri:

I think you've to work better the poses,ans put more breakdowns and overlaps to smooth the animation.

Roy Salamida:

whoa motion blur a little too much

Amdbcg:

like it :) a little awkward in the movement when he's describing his left arm though

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