Oh Tobis...
Comments:
(Commenting only available during the rating period)
Mike Mele:
Way too stiff, looks mechanical, work on your easing, arcs, etc.
Cole Higgins:
pick a more cinematic camera angle. Like if this guy where on stage at a play. because there are no props or anything I think you need a moresuitable camera angle. Perhaps just under his eye level so that you are slightly looking up at him. Keep that camera in one place an then make all the poses really strong in that one angle. Strong silhouettes. Some of the poses get lost when he hunches over.
cayle ward:
I think if you keep your characters feet moving, more acting choices will be available to you. keep it up!
Marco Palmieri:
Need to have more of an idea or concept to really sell this piece of audio. Some of the motions aren't bad. keep it up
Angelo Sta. Catalina:
work on offsetting the hands.. theyre to symmetric
Mike Courtney:
the feet should be moving with some of the hip movements, they wouldn't naturally remain planted
nyberg.christoffer@gmail.com:
To much movement, I would focus more on my keyposes and really show them off. It's also a bit swimy animation here and there.
/ Chris
Kensaba:
I sugest to avoid symetrical poses as at "occasionaly go to sleep" and to turn his face to the camera at "no, I can get up..."
Mark Persson:
Very good idea, acting and character! Its funny when its just standing there. The character feels alive.
But the fall are to strange, hard and to flat. You should smoothen it out some.
Keep up with the good work!D
Christopher Pelloux:
Be careful with the extreme pose a the end. He looks like he broke his back
adolfo:
Good flow in general. I think the gesture with his arms are good but perhaps it repeats it too meny times in a similiar way.









Animator: Adam Conarroe
Description: I do miss Arrested Development...
Experience: about a year
Time taken: 20ish hrs